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module dragonBones {
    /**
     * @class dragonBones.ColorTransform
     * @classdesc
     * 表示颜色的transform
     */
    export class ColorTransform {
        /**
         * 透明度增幅，计算时用乘法
         * @member {number} dragonBones.ColorTransform#alphaMultiplier
         */
        public alphaMultiplier:number;
        /**
         * 透明度偏移，计算时用加法
         * @member {number} dragonBones.ColorTransform#alphaOffset
         */
        public alphaOffset:number;
        /**
         * 蓝色值增幅，计算时用乘法
         * @member {number} dragonBones.ColorTransform#buleMultiplier
         */
        public blueMultiplier:number;
        /**
         *蓝色值偏移，计算时用加法
         * @member {number} dragonBones.ColorTransform#buleOffset
         */
        public blueOffset:number;
        /**
         *绿色值增幅，计算时用乘法
         * @member {number} dragonBones.ColorTransform#greenMultiplier
         */
        public greenMultiplier:number;
        /**
         *绿色值偏移，计算时用加法
         * @member {number} dragonBones.ColorTransform#greenOffset
         */
        public greenOffset:number;
        /**
         *红色值增幅，计算时用乘法
         * @member {number} dragonBones.ColorTransform#redMultiplier
         */
        public redMultiplier:number;
        /**
         *红色值偏移，计算时用加法
         * @member {number} dragonBones.ColorTransform#redOffset
         */
        public redOffset:number;

        constructor() {
            this.alphaMultiplier = 1;
            this.alphaOffset = 0;
            this.blueMultiplier = 1;
            this.blueOffset = 0;
            this.greenMultiplier = 1;
            this.greenOffset = 0;
            this.redMultiplier = 1;
            this.redOffset = 0;
        }
    }
}
